

This mechanic makes it a lot harder to force comps, but don't feel forced to run a comp just because you get an early Chosen for it. They also count as two of a certain synergy, allowing you to hit synergy spikes earlier. These units are automatically at two stars and have bonus stats. Basically, special "Chosen" units will appear in your shop. This has stuck around for Set 4.5 so if you played Set 4 you'll recognize it. The biggest change from Set 3 to Set 4 (besides units) is the chosen Mechanic. So without further ado, let's hop into what's different. We'll take a look at each unit, its abilities, and what comps you can play them in. New mechanics, strategies, and most importantly units can seem overwhelming so we'll be going over the changes one at a time. Whether you haven't played since the beginning of set 4 or even back in set 3, there is a lot to catch up on. Clones cannot hold items.TFT is a game that changes a lot. Your units that start combat in the back 2 rows gain infinite Attack Range. Your team counts as having 1 additional Ragewing. This does not increase your number of Assassins. The Assassin trait grants its bonuses to your champions that start combat in the back 2 rows. Thief's Gloves will always give your champions items that they can use well. Gain a Lagoon Emblem, a Spear of Shojin and a Zeri. Your team counts as having 1 additional Dragon. Gain a Darkflight Emblem, a Titan's Resolve, and an Rengar. Gain additional 1 gold every time you level up. The champion's tier is your level minus 4 (min: Tier 1). Gain a 2-star champion every time you level up. Gain a Nomsy, Zippy, and a random Tier 4 Dragon. If you only have Dragons, every 5th attack from a Dragon fires a Dragonsoul blast that deals magic damage equal to 15% of their target's max Health. Your units take 15% less damage from enemies shrunken by Whispers champions. Your units that start combat in the back 2 rows gain +1 Attack Range and 15% Attack Speed.

#SOUL SYPHONER TFT FULL#
Gain a Zac.Ĭombat start: Your team gains a 35 Health shield for every item component equipped on an Astral Champion, including those that are part of a full item. When Lagoon champions gain a shield, they remove all negative effects on themselves and heal for 18% of their missing Health. Until they cast 2 times, Lagoon champions have 30% reduced Attack Speed but gain 12 Mana per second. The Dragonmancer nearest to the Dragonmancer Hero gains 66% of the Dragonmancer trait's bonuses. Mages' attacks drain 8 Mana from their target and gain 4 of the drained Mana. If you only have 1 Dragon, Dragons execute enemies they damage who are below 18% Health. Scalescorns gain 7% damage each time they start combat in the same hex, stacking up to 4 times. This does not increase the trait count for that trait. Gain a Kai'Sa.ĭarkflights benefit from the top-most trait of the sacrificed unit. Your team counts as having 1 additional Lagoon. Gain an Aphelios.Įvery 2 rounds, a random Dragonmancer appears on your bench. Your team counts as having 1 additional Darkflight. When updating the PBE server, some contents may be different. * Data on this page was provided by Riot Games.
